Post by AvatarCan anybody kindly say if Adobe Premiere Pro v1.5 will work on Windows 7
Pro x64 ?
We do not wish to buy the latest Premiere edition right now.
The old licensed version was working perfectly on an older Windows XP
Pro PC. It is used for simple editing tasks only.
That PC is being replaced with a new machine shortly.
Hence this query - before we do any installs.
Regards and TIA.
Avatar
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You could check the Adobe forums.
One post mentions it isn't compatible, but without elaboration (which
makes the statement useless, unless we know where the info came from).
(Some kind of sound issue.)
http://forums.adobe.com/message/3874753?tstart=0
(Using Revouninstaller to clean up the mess)
http://forums.adobe.com/thread/587379
And in this forum, it seems someone got it to work, by using
"compatibility mode" for the executable. There is also the possibility
of doing an Anytime Upgrade if necessary, so you can run WinXP Mode and
run Premiere inside a virtual machine (32 bit).
http://answers.microsoft.com/en-us/windows/forum/windows_7-pictures/compatibility-of-i7-to-adobe-premiere-pro-151/01fd562b-d5cc-4ddc-b16b-b2d04081603f
And compatibility mode didn't work for this person. Gets
stuck at GPUPagecurl.aex .
http://forums.adobe.com/thread/571694?tstart=1
http://wiki.answers.com/Q/Is_premiere_pro_1.5_compatible_with_windows_vista
"It will install and activate, but you won't be able to get it running
enough to deactivate it so you can load the software on another computer.
If it hangs you can remove 3 Plug ins from the Premeire plug ins folder
that seem to make it freeze. These plug ins are GPUPageCurl.AEX,
GPURefract.AEX and GPURipple.AEX this should keep it from freezing on open.
However there are still other problems that arise such as Audio sync problems
and more."
If you could disable "GPU acceleration", perhaps it would ignore those plugins.
Or maybe removing them is enough.
One reason something like that might happen, is the video card usage model
in Vista and Windows 7 is different than previous OSes. There should be
some backwards compatibility, but perhaps Premiere is trying to talk to
the cards a bit more directly.
Paul